Join Suzy and Charlie as they try to figure out who was the person who stole the nest from under their school’s mascot in the trophy case.
This is a completely digital escape room – all students will need is internet access and a URL which you will receive in a PDF with the solution and hints as well as suggestions to having a successful game. NO prep required – just give your students the URL and they’re off to find clues and solve puzzles.
Suitable for ages 10-15, this escape room will lead students to an image of the trophy case where the school’s mascot is missing its nest. Clicking on various parts of the image lead to clues such as a jigsaw puzzle, a timed receipt, a Twitter post, a newspaper article giving alibis to 2 suspects, a shredded sign in sheet, and a texted conversation with the custodian describing the security camera footage. Also included is a 1-2 minute video explaining what an escape room and how it works.
Average student completion time is approximately 30 minutes, but your mileage may vary. This escape room can be done individually or in groups of 2-4, either remotely or in a classroom.